App Inventor 1

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PaintPot (Part 1)

PaintPot lets you scribble in different colors by touching the screen to draw dots and lines. Concepts introduced in this project include: Canvas components for drawing; event handlers that take arguments, including touch and drag events; and Arrangement components for controlling screen layout. Part 2 extends the project to draw dots of different sizes, as an introduction to global variables. Variation: PaintPic extends this app to use the camera component to take a new picture for drawing upon.

Magic 8-Ball

This introductory module will guide you through building a “Magic 8-Ball” app with App Inventor. When activated, your 8-ball will deliver one of its classic predictions, such as “It is decidedly so” or “Reply hazy, try again.” At first you activate the 8-Ball by clicking a button. If you are using a device (rather than the emulator) you can add in an accelerometer component so that the 8-Ball makes a new prediction whenever the device is shaken. Note: This tutorial can be used in place of Hello Purr since it initially has the same functionality, and then goes on to the extend that functionality.

Hello Purr

Hello Purr is the Hello World tutorial for App Inventor. This simple exercise takes you through the very basics of App Inventor, and should be the first app you build.

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