Social Icons
New to App Inventor? Please try the Beginner Tutorials before proceeding with the tutorials on this page.
These tutorials will help you learn about App Inventor and its various components. You can use use the filter to sort through tutorial topics by simply checking the appropriate boxes and clicking "Filter". To restore the default sorting, click "Reset".
NOTE: The list is sorted to show App Inventor 1 tutorials first. For App Inventor 2 tutorials, use the filter below or go to the main AI2 Tutorials page.
Tutorial | Level |
---|---|
Oh My Spikes This tutorial by Saj Dutta shows how to create a complete game from scratch. The game is variant of the popular spikes games and uses App Inventor sprites. |
Advanced |
No Text While Driving for AI2 Busy driving or in a meeting? Set this app to auto-respond to incoming texts by sending a reply text and also speaking the incoming text out loud. |
Intermediate |
No Text While Driving (Part 2) You know that texting while driving is dangerous, so you've created and installed the No Text While Driving app on your phone. Now, when you drive you open that app and let it auto-respond to incoming texts. But the jingle of the texts coming in is killing you with curiosity-- wouldn't it be great if you could hear the texts spoken aloud? With Part II of the tutorial, you'll extend the app so that it speaks out both the message and who sent it. And since you're making some changes anyway, you'll modify the auto-response so it reports your whereabouts in the reply: "Sorry, I'm driving and I'm at 1600 Pennsylvania Avenue". Before completing this tutorial you should complete part I. |
Advanced |
No Text While Driving This tutorial demonstrates how an app can respond to text messages automatically. You'll build an app that sends back a response when a text message is received. The idea for the app came from University of San Franciso student Daniel Finnegan. |
Advanced |
NFC Cup Game for AI2 This tutorial will demonstrate App Inventor's Near Field Communication (NFC) capabilities. You'll build an application that will simulate the shell game by writing messages to NFC tags in setup mode and reading them in play mode. In order to get the full experience from this application, you will need to purchase readable, writable, NFC tags. |
Advanced |
MoleMash for App Inventor 2 In the arcade game Whac-a-Mole TM, a "mole" pops up at random positions on a playing field, and the user score points by hitting the mole with a mallet. This is a similar game that uses the touchscreen. This tutorial introduces: image sprites, timers, and procedures. |
Basic |
MoleMash 2 MoleMash2 provides an alternative implementation of the classic boardwalk game, demonstrating how to layer sprites and how to use the advanced features in the Blocks Editor. |
Advanced |
MoleMash In the arcade game Whac-a-Mole TM , a "mole" pops up at random positions on a playing field, and the user score points by hitting the mole with a mallet. This is a similar game that uses the touchscreen. This tutorial introduces: image sprites, timers, and procedures. |
Basic |
Mole Mash 2 with Sprite Layering for App Inventor 2 MoleMash2 provides an alternative implementation of the classic boardwalk game that demonstrates how to use the Advanced features in the Blocks Editor and how to layer Sprites. |
Intermediate |
Mini Golf: Fling, TouchUp, TouchDown Gestures for App Inventor 2 Mini Golf is an addictive little game app that demonstrates how to use the Fling, TouchUp and TouchDown gestures on Sprites. Hold down the positioning arrows to move the ball to the desired position on the tee, then Tee Off by flinging the ball toward the hole. After a hole is scored, the screen randomly sets up a new hole, providing a unique challenge every time. This tutorial is for App Inventor 2. |
Intermediate |